package ozmud.world;


/**
 * A non-player (computer controlled) character (NPC).
 * 
 * @author Oscar Stigter
 */
public class NPC extends Creature {
    

    /** Serial version UID. */
    private static final long serialVersionUID = 1L;


    /**
     * Default constructor.
     */
    public NPC() {
        // Empty implementation.
    }


    /*
     * (non-Javadoc)
     * @see ozmud.world.Creature#send(java.lang.String)
     */
    @Override
    public void send(String message) {
        // Empty implemention because an NPC has no connection.
    }
    
    
    /*
     * (non-Javadoc)
     * @see ozmud.world.Creature#die()
     */
    @Override
    public void die() {
        //TODO: NPC dies.
    }
    

}
